Database tab

menu: view \ editor panel \ database
panel: database
klávesa: k

This tab is used for inserting objects into the scene.

The list is divided into three parts:
- current level: contains model files of the current scene
- special objects: special objects library
- package: files of models from Vietcong

The model database is not updated automatically, except for its "Current level" part, which is automatically updated evrey time the scene is opened. Update the database by clicking on "Refresh".
Clicking on "Rebuild TexDB" updates the texture database. This database needs to be updated everytime a texture file has been added.

Models can be inserted into the scene by double-clicking on a file in the database, by pressing Enter or from contextual menu opened by Right Mouse Button(RMB) click.


If you want to exchange an existing model in the scene for some other from the database, or all models of one kind, do so by selecting the object and opening the contextual menu using Right Mouse Button click.



Special Object Types